One of the best lessons from #BlackPanther is M'Baku. The comic character "Man-Ape" had a problematic design. Black storytellers dealt with it & reimagined him into a fan-favorite character instead of casting a white actor as the solution, a la Mandarin & the Ancient One. pic.twitter.com/Bqw4Wg2kLl
— Alan Sizzler Kistler (@SizzlerKistler) March 2, 2018
Tag Archive for kamics
Urk. I’ve done it. I’ve ordered a Cintiq.
I think I first encountered this video at least a year ago. Maybe two. It’s one of a series that Smith Micro Graphics made to raise the profile of Manga Studio (now called Clip Studio Paint and Manga Studio Ex is now called Clip Studio Pro).
The presenter is an artist by the name of D.M. Cumbo, who has been working on an illustrated story called Dreamside. At about the time that Smith Micro released the video, D.M. Cumbo was also making a number of videos about different Manga Studio techniques, but he’s gone a bit quiet on that front lately.
Cumbo’s art really stands out to me because of the vibrancy of colour that he achieves. In a later video, he says that vibrancy is really all about contrast, and that picking colours that contrast well is the key to creating vibrant images. He also really pushes the idea of bounce-back lighting in a number of his videos: he says that things really look “in the environment” when you can see the colours of the environment reflecting back on a figure or object in that environment.
There are three techniques that Cumbo describes in this video that interest me:
This week, the Shuster Award nominations were announced, and for the third year in a row, the Toronto Comics anthology has been nominated for the Gene Day Award for self-published comics. We’ve lost out the last two years, and I don’t really expect this year to go any differently but, as they say, it’s an honour to be nominated.
Because of eligibility date requirements, the nomination was for Volume 3, which came out in 2016. But it’s 2017 now, and there’s a fourth volume. This year, the editors dispensed with the “Volume X” subtitle, and gave the book its own swanky subtitle: Yonge at Heart! This year’s book is a bit smaller (in a “number of pages” sense) than previous years, but what it lacks in pages it makes up for with vibrant colour! And, boy howdy, does that colour make for some gorgeous pages.
I’m continuing to pour a lot of my creative energy into comics. I’ve had a few things going on in that world.
First up, I’ve taken part in the third volume of Toronto Comics (the book seems to have dropped the “Anthology” part of the name). I wrote a story this year — “Lofty Aspirations” — but didn’t draw it. Instead, it was illustrated by Xan Grey, an amazingly talented artist, who’s been in the last two anthologies.
Do any of my friends understand military uniforms? I’m especially interested in WW2-era US Army uniforms, for a comic project.
There are some details that I haven’t been able to make sense of and I’d love some insights.
The first volume of the Toronto Comics anthology has been nominated for a Gene Day Award for self-published (Canadian?) comic.
One of the things that Ty taught in his writing class was story maps. Basically, (in the form he was teaching us) they’re a simple device for planning a basic comic script. Obviously, story maps aren’t unique to comic writing, but Ty’s technique for using them is pretty specific to mainstream comics publishing.
Here’s an example of a story map that he filled out — I’ve seen this particular example used to provide a visual aid for his Writing Comics course. He also hands out blank versions in his class — I scanned one and redrew it in Illustrator because I like doing stuff electronically.