This week, the Shuster Award nominations were announced, and for the third year in a row, the Toronto Comics anthology has been nominated for the Gene Day Award for self-published comics. We’ve lost out the last two years, and I don’t really expect this year to go any differently but, as they say, it’s an honour to be nominated.
Because of eligibility date requirements, the nomination was for Volume 3, which came out in 2016. But it’s 2017 now, and there’s a fourth volume. This year, the editors dispensed with the “Volume X” subtitle, and gave the book its own swanky subtitle: Yonge at Heart! This year’s book is a bit smaller (in a “number of pages” sense) than previous years, but what it lacks in pages it makes up for with vibrant colour! And, boy howdy, does that colour make for some gorgeous pages.
I’m continuing to pour a lot of my creative energy into comics. I’ve had a few things going on in that world.
First up, I’ve taken part in the third volume of Toronto Comics (the book seems to have dropped the “Anthology” part of the name). I wrote a story this year — “Lofty Aspirations” — but didn’t draw it. Instead, it was illustrated by Xan Grey, an amazingly talented artist, who’s been in the last two anthologies.
Do any of my friends understand military uniforms? I’m especially interested in WW2-era US Army uniforms, for a comic project.
There are some details that I haven’t been able to make sense of and I’d love some insights.
Do you ever have one of those days where you’re, like, “Y’know, I’m not sure I know where my lettering guide is. Has it been more than three years since I’ve used it?”
The first volume of the Toronto Comics anthology has been nominated for a Gene Day Award for self-published (Canadian?) comic.
One of the things that Ty taught in his writing class was story maps. Basically, (in the form he was teaching us) they’re a simple device for planning a basic comic script. Obviously, story maps aren’t unique to comic writing, but Ty’s technique for using them is pretty specific to mainstream comics publishing.
Here’s an example of a story map that he filled out — I’ve seen this particular example used to provide a visual aid for his Writing Comics course. He also hands out blank versions in his class — I scanned one and redrew it in Illustrator because I like doing stuff electronically.
So, j00j suggested that I write something about comics. That’s a big topic for me, and has several dimensions. I mean there’s the whole “my history reading comics” angle, and the “comics I like” angle, and the “what tools am I using to make comics?” angle and even the “what comics am I working on?” angle.
So I’m gonna try all of that. But probably not all in one post. First, history.
I’ve said before that the house I grew up in didn’t really have many books. My parents weren’t readers, and I didn’t start reading until they taught it in school. I attended Rosedale Public School for nine years (kindergarten to grade 8 school). There wasn’t much distinctive about Rosedale. It was built in the mid-fifties, and had two classes of each grade. The classes for grades two and three laid out in an open concept in an area that surrounded the school’s library (although we never called it a library; it was apparently a “resource centre”).
Anyway, in grade three (1974/1975), the teachers introduced a reading period, and encouraged kids to bring books to read, and to show them off to other students. And that was how I was first introduced to comics. Several other kids had comic books. Popular books at the time included Richie Rich and Baby Huey and Hot Stuff, the Little Devil, but I was most fascinated by one comic in particular: Justice League of America #100.
This is a good set of links and interpretations about rates for comic book artists.
Generally, the good graphic novels fetch $100 – $300 per page, although professionals who have been in the industry for a long time can command as much as three times that amount. In fact, one elite illustrator commanded as much as $1,000 a page (on a 22-page comic book)! Most of the popular titles that artists, like David Cassaday, work on are monthly issues, which end up providing him with a six-figure salary. The back-end royalties on merchandise, trade paperbacks and movie royalties are also generous.
I’m starting the art chores on a new comics project, and I’m finding process to be an interesting thing to think about. First thing I did was spend a few hours putting together a template.
The page size for this project is different than the page size for the last project, so my template from that project doesn’t fit. Unlike the last project, this time, the book’s editors distributed a template, with page size, bleed and trim. And it’s just fine, but it has text and stuff on it, and I want something cleaner.