Tag Archive for digital art

Moar Trek

I’m still playing with Trek images. Here’s another character from our Trek RPG group:

There are some inconsistencies in the face that I wish were better, and the scale on her hand in lower left version bugs me.

But mostly I was playing with how the character looked in different eras.

I ended up not inking this piece: just coloured under pencils.

Twitter Banner

I decided I wanted to refresh my Twitter banner, and I decided on a “TO Comix and me” theme.

So the new banner includes a bunch of characters I created and/or co-created while working on various TO Comix books.

[a group of five human figures and two monsters, each of whom has appeared in a various TO Comix stories over the last few years]

Some of my co-creators include Xan Grey, Brenna Baines, Dee Williams and Meaghan Carter, and Alex Moore.

I wrote all of these characters, and it’s pretty seductive to think “before I came along, nothing about these characters existed, but then I put them in the story, and now they exist, and therefore I created them.” But the artist contribution to characters is pretty important and writers need to acknowledge their contribution.

I remember the early eighties, when “creator owned content” was a huge deal. Marvel and DC resisted the idea, because they wanted to claim ownership of all the characters created for them. (DC finally partially relented and credits creators of individual characters according to some byzantine rules). Marvel has little interest in acknowledging individual creators other than Stan Lee (and now, thanks to a lawsuit settlement that avoided a supreme court hearing, Jack Kirby). And they’re the big two. Most of the 80s-era creator-owned content publishers died out (although some of the stuff created in that era, like the Teenage Mutant Ninja Turtles, continues to be thriving properties.

ProCreate

Meaghan Carter has some interesting thoughts about ProCreate for the iPad.

10 Things I Wish Were Better in Clip Studio

I like Clip Studio Paint, and it’s my go-to tool for comics work. But that’s not to say that I’m not occasionally underwhelmed by some of its features. I have the Ex version. Here’s a list of 10 things I wish were better about Clip Studio Paint.

1. Weird brush settings

There are some default brush settings that I find really annoying, and it’s especially annoying that they’re default options.

The one that I find most irritating is the setting that makes brush sizes relative to zoom. So if I pick my favourite inking brush and expand it out to 30px — which means that at maximum pressure, the brush is 30px across (unless you’ve turned off pressure sensitivity) — the size is based on screen size, not paper size. So if I zoom in, 30px on the screen represents a larger area of the paper, and the weight of the line appears a lot heavier. If you want consistent line weights, zooming in screws you up. Suddenly everything you’ve inked at the zoomed-in scale is heavier than the lines you ink while zoomed out. I’m sure that there’s a scenario where you might want that, but I suspect that they’re rare. Nonetheless, this option is turned on by default.

I’ve personally found the pen pressure settings to be far too sensitive, and I tend to tweak the pen pressure sensitivity settings on my favourite brushes to reduce the amount that they respond to pen pressure. One of the YouTube artists that I follow, Sara Tepes, uses Krita and her main brushes have pen pressure sensitivity turned off. I don’t think I’m the only one who struggles with pen sensitivity; I suspect that a lot of the “what brushes do you use?” questions are really “when I try this, the brush size goes out of control” complaints.
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Doing Lines

This video is surprisingly practical for improving digital linework:

It reminds me a bit about how Ty taught inking: the first class was all about how to move your hand.

Serious Tablet for Serious Comics

Urk. I’ve done it. I’ve ordered a Cintiq.

She Comes in Colours Everywhere.

I’m continuing to pour a lot of my creative energy into comics. I’ve had a few things going on in that world.

Toronto Comics Volume 3 - smallFirst up, I’ve taken part in the third volume of Toronto Comics (the book seems to have dropped the “Anthology” part of the name). I wrote a story this year — “Lofty Aspirations” — but didn’t draw it. Instead, it was illustrated by Xan Grey, an amazingly talented artist, who’s been in the last two anthologies.

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Manga Studio FTW?

I’ve been experimenting with Manga Studio recently. There’s some stuff about it that I like (vectors and raster on the same drawing!), but every once in a while, I’m gobsmacked by the dumb. Like this:

Manga Studio rulers

If you turn on the canvas rulers, it marks out the measurements in whatever unit your canvas uses — I tend to go with inches. But it doesn’t give you, say, eighth-of-an-inch increments. It’s whole inches. Yargh.

Sure, I can switch over to cm or pixels, but why?

Holmes, Inc Pages

I’ve been waffling about posting my final pages. The editor-types don’t want me to post all pages (’cause, hey, people should get the book if they want to see all the pages). But here are a couple.

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Inking experiment 1

I tried my hand, this weekend, on a particular technique for digital inking using Illustrator. I started with a pencil sketch by Jack Kirby (published in one of the Jack Kirby reader books).

Original Pencils by Jack Kirby

I scanned the image and popped it into Illustrator, then saturated it with blue, to make it easier to differentiate the pencils from the inks. I downloaded a specific Illustrator template from Cartoon SNAP, and tried out their inking brushes. Here’s an image in progress:

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